「トーク:Tournament」の版間の差分

早速あきらめの境地
一旦開発中止
1行目: 1行目:
local p = {}
return { main = "" }
 
local wBorder = '4px solid red'
local lBorder = '2px solid gray'
 
function td2(x, round)
local t = {}
local z
if x.z == 0 then
z = lBorder
else
z = wBorder
end
t[1] = '<td rowspan="'..x.e..'" colspan="4" style="border-bottom:'..z..'"></td>'
t[2] = '<td rowspan="'..x.f..'" colspan="4"></td>'
return t
end
 
function p.main(frame)
local args = frame.args
local team = {}
local nRow = { [0] = {} }
local line = {}
local i = 1
while args[i] ~= "result" do
team[i] = args[i]
data[0][i] = {a = 1, b = 1}
line[2*i-1] = ""
line[2*i] = ""
i = i + 1
end
local nTeam = i - 1
i = i + 1
local round = 1
local curr = 1
local prev = 1
local row = 0
data[1] = {}
while args[i] ~= nil and row == 0 do
data[round][curr] = {}
data[round][curr].e = data[round-1][prev].e
data[round][curr].f = data[round-1][prev].f
if args[i] == "bye" then
i = i + 1
elseif data[round-1][prev+1] ~= nil then
local prev1 = data[round-1][prev].e
local prev2 = data[round-1][prev].f
local prev3 = data[round-1][prev+1].e
local prev4 = data[round-1][prev+1].f
local curr1
if prev2 > prev3 then
curr1 = (prev2 + prev3 + (curr1 % 2)) / 2
else
curr1 = (prev2 + prev3 - (curr1 % 2)) / 2
end
local curr2 = (prev2 + prev3) - curr1
data[round][curr] = {
a = prev1, b = prev2, c = prev3, d = prev4, e = curr1, f = curr2,
args[i], args[i+1], args[i+2], args[i+3]
}
i = i + 4
end
prev = prev + 1
row = row + data[round][curr].e + data[round][curr].f
if row == nTeam then
round = round + 1
curr = 1
prev = 1
row = 0
data[round] = {}
else
curr = curr + 1
end
end
round = round - 1
local nRound = round
while round > 0 do
row = 0
prev = 1
for curr = 1, #data[round] do
data[round][curr].z = data[round][curr].z or round
if data[round][curr].a == nil then
data[round][prev].z = data[round][curr].z
prev = prev + 1
else
if data[round][curr][2] == ">" then
data[round][curr].x = data[round][curr].z
data[round][curr].y = round - 1
elseif data[round][curr][2] == "<" then
data[round][curr].x = round - 1
data[round][curr].y = data[round][curr].z
else
data[round][curr].x = round - 1
data[round][curr].y = round - 1
end
data[round][prev].z = data[round][curr].x
data[round][prev+1].z = data[round][curr].y
prev = prev + 2
end
round = round - 1
end
end
for round = 1, nRound do
end
return ""
end
 
return p
ページ「Tournament」に戻る。